Most gamers like to listen to their own music when playing a game, unless the game is all about the music itself. They’d turn the volume down and fire up their own playlists or, if the game allows it, replace the internal OST with their own beats. After all, they’ve already spent money and Gamestop coupons to get Gran Turismo 5, so they might as well listen to their own track selection if they’re
Here at Guarana Gamers, not everything is about gaming. We also like to waste our time thinking of things peripherally connected to gaming. For instance, we’ve spent many drunken nights wondering what the Mario brothers do during their off-time, and if they actually do any plumbing services in a world full of turtles and mushrooms. We’ve also spent long hours arguing whether Half Life’s G-Man is a
Over the years, Gary Gygax’s creation, Dungeons & Dragons, has inspired more than a few video game adaptations. There was the well-received arcade side-scrolling brawler with the same title from the 80s. There was the three-part epic storyline of the Child of Murder presented in Baldur’s Gate. Hardcore, min-maxing dungeon crawlers got what they wanted with the advent of the Icewind Dale series and,
Gamers have a long history of issues with licensed video games. Most of the time, they’re tied to some movie or TV show and aren’t so much games as over-priced marketing materials. In most of those cases, they don’t actually do a very good job of it, seeing as how such games suck. Sure, modern stuff like a few Ben 10 games or titles based on the Transformers franchise have been passable by most st
Why compare an RPG to a book in the first place? Well, if you get down to it, they are rather similar. They both cause you to have invested feelings in the characters; they both can transport you to a different time and place; they both have storylines; and both stimulate your imagination regarding the events, actions of the characters, and even the scenery. RPGs can come in a multitude of different themes, from ap
While it has become a big enough deal now that current-gen gamers are spoiled for choice, stealth action games were once a tiny niche that didn’t see play even in the bizarre gaming environment of Japan. However, the tiny sub-genre of the action game has evolved since its earliest incarnations, way back in the 8-bit era. Now, its “leading” franchise, Metal Gear Solid, commands enough brand-recogni
The new Siri talking personal assistant app for the new iPhone seems pretty cool. But once it has told me what the weather is going to be, and sent and read my texts without my having to hit any buttons, I’m going to start to get bored with the thing. Real soon, at least for me and the most of the guys I know, the games are going to be what is important.
The new iPhone 4S has great potential as a gaming platf
There are two general approaches to making racing games. These are the purist or simulation approach and the gamist design approach. To better understand what sets these two apart and why they can sometimes draw in different types of players, it would be helpful to provide definitions.
A game is purist in design if it attempts to adhere to realistic physics and models in every aspect of gameplay. This means that th
Internet golf games are a replica of the famous sport, featuring a real golf course, sand traps and small water ponds, which are situated in the exact spots, just like the way they are in real life. Most of these games are browser-based, and don’t cost anything to play. All you have to have is the right kind of skills to play the game, which you need when choosing the club to use, setting the angle, and then appl
Over the years, video games have become incredibly diverse and attained levels of depth and complexity that would have been unheard of just a decade ago. So many little details can now be found in the average video game, giving their worlds a life of their own, beyond the confines of the scripts and plots they work with. However, even with all of the power of modern systems and the increasingly detail-oriented worl
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